
Hello, my name is Sören Larsson.
My name is Soren Larsson and I work as an Freelance 3D Artist. I’ve been working with 3d studio max for the last 20 years for companys like IKEA, RapidImages, Semcom, Zooma, Sparkvision, Animech, Creativetools, WPS... I'm specialized in 3D architectural Visualization of both exterior and interior projects and Product Visualization. One of my big interests is rendering and i have been beta testing most of the big render engines, but i use mainly Vray and Octane render for my daily work. And if you have the time, please visit my tumblr account for some example pictures.
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Yes. We plan to let people earn $RNDR from training or processing octane AI nodes / modules in ORBX packages. https://twitter.com/OTOY/status/907064712042496000 …
Yes. We plan to let people earn $RNDR from training or processing octane AI nodes / modules in ORBX packages. https://twitter.com/OTOY/status/907064712042496000 … -
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Joe, off camera, shouts "The Singularity!" then we FADE TO BLACK - perfect end to the segment! $RNDR @JoeSquawk https://www.cnbc.com/video/2017/09/14/otoy-ceo-transforming-visual-effects.html …Joe, off camera, shouts "The Singularity!" then we FADE TO BLACK - perfect end to the segment! $RNDR @JoeSquawk https://www.cnbc.com/video/2017/09/14/otoy-ceo-transforming-visual-effects.html …
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RT *fantastic* #pixelart demo from a parallel universe where 3D did not happen. I miss my Amiga now! #RetroGaming http://www.effectgames.com/demos/worlds pic.twitter.com/bW9G4mLCBpRT *fantastic* #pixelart demo from a parallel universe where 3D did not happen. I miss my Amiga now! #RetroGaming http://www.effectgames.com/demos/worlds pic.twitter.com/bW9G4mLCBp
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New flakes shader in upcoming Arnold 5.0.2: easier to use, non-disk, volumetric 3D flakes, useful for gemstone inclusions like goldstonepic.twitter.com/Y8ihFUkjRo
New flakes shader in upcoming Arnold 5.0.2: easier to use, non-disk, volumetric 3D flakes, useful for gemstone inclusions like goldstone pic.twitter.com/Y8ihFUkjRo